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Akashi (2D Fighting Game)

Akashi (2D Fighting Game)

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Devlog

  • Devlog 4 - Local Multiplayer Groundwork
    April 08, 2024 by 0x0
    2024-04-07 The last two weeks have been a bit of a blur with everything I’ve worked on blending together. Taking a look at my commits it seems I have worked on… A bunch of touch control improvemen... Continue reading
  • Devlog 3 - Minimal Mobile Support
    March 22, 2024 by 0x0
    2024-03-21 This one was a bit of a blur. Involved a lot test builds being uploaded to Itch - I need to get a local testing environment setup but that requires some home networking for the mobile tests... Continue reading
  • Devlog 2 - Some Accessibility
    March 19, 2024 by 0x0
    Devlog 2 2024-03-11 I was looking at various dashboard pages on Itch.io and saw - despite having only just posted my game as a minimal prototype that isn’t more than an animation demo of two asset p... Continue reading
  • Devlog 1 - Moving Around
    March 13, 2024 by 0x0
    Devlog 1 Part 1 2024-03-10 Last time I got all the animations setup with a character in a basic parallax environment. After that I created a simple character controller using a State Machine pattern t... Continue reading
  • Devlog 0 - Getting Started
    March 11, 2024 by 0x0#kickoff, #getting started, #first post
    I started by browsing Itch.io looking at assets for inspiration to work on a new project. There I found Chierit’s Elemental series and thought it would be a perfect fit for creating a 2D fighter I h... Continue reading
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